One hundred different social encounters for your players to experience on the road.
d100 | Entry |
---|---|
1 | A bard or minstrel, half dressed and looking over his shoulder. |
2 | Farmer going to/returning from market with his meager goods. |
3 | Farmer going to/returning from town with his/her sons. |
4 | Farmer going to/returning from town with his/her daughters. |
5 | Girl running away from home. |
6 | Boy running away to the city. |
7 | A lost child, in tears and holding a torn sack. |
8 | A troupe of entertainers, led by an overdressed and curious Elf. |
9 | Full company of mercenaries, led by a stout, dark bearded Captain. |
10 | A small group of mercenaries, dishevelled and sweating. |
11 | Minor noble travelling via horse, with servants. |
12 | Minor noble going to/returning from hunt, with retinue. |
13 | Local bailiff, sheriff or warden, with a suspicious outlook of strangers. |
14 | A hunter or poacher, with a huge longbow strapped to their back. |
15 | A pair of hunters or poachers, arguing about who is to blame for a missed shot. |
16 | Large trading caravan, with accompanying surly guards. |
17 | A lone trader/merchant on foot, leading a mule carrying their wares. |
18 | Lone trader/merchant riding on a horse drawn wagon. |
19 | Limping bailiff and his badly beaten prisoner. |
20 | Escaped prisoner, manacled and carrying a religious icon. |
21 | Sheriff and his dogs, out hunting an outlaw. |
22 | A boundary warden with a broken bow and empty scabbard, fuming as he walks. |
23 | Lone travelling priest, carrying a lit censer with an acrid smell. |
24 | Lone travelling cleric, with a faintly glowing mace. |
25 | Charismatic priest and retinue of apostles, who are mumbling to each other and won’t make eye contact. |
26 | A cleric and a small retinue of acolytes, full of confidence. |
27 | A ranger/boundary warder patrol, with a cheerful leader. |
28 | A patrol from the local city or town guard, nervous about being out of town. |
29 | A foot messenger, with a ducal ring on his hand. |
30 | A horse messenger wearing a royal tabard and carrying a fine leather satchel. |
31 | A travelling historian carrying a sack of old stone statues. |
32 | A starving beggar, willing to trade information for food. |
33 | A group of refugees, telling stories of war and oppression in their homeland. |
34 | A wounded soldier, limping along on crutches. |
35 | A deserting soldier carrying a memento of a fallen friend. |
36 | A wandering dog, with a silver collar and name tag. |
37 | A bear wearing a collar and trailing a frayed rope. |
38 | A riderless horse, with bulging saddlebags. |
39 | A thrown rider, trying to catch his horse. |
40 | A wandering madman, ranting about an invisible creature. |
41 | A pair of dwarven prospectors, arguing loudly about where they took a wrong turn. |
42 | Halfling cook/chef, out foraging for ingredients. |
43 | Overturned wagon with injured merchant. |
44 | A bored elderly gnome, with a curious mechanical toy. |
45 | Fisherman by a riverside, without any fish. |
46 | Druid planting rows of trees across the road. |
47 | A drunk from a nearby tavern, unsteady on his feet. |
48 | A partially smashed coffin, with a “corpse” inside which is slowly moving. |
49 | A dealer of “used magical artefacts”. |
50 | An elf picking and eating wild berries. |
51 | A manic Herbalist, with green smears around his mouth. |
52 | Group of robed monks, carrying a lit censer. |
53 | A squire chasing his drunken master’s horse. |
54 | An armoured Dragonborn sitting on a stone, sharpening a sword and sighing. |
55 | Farmer with an unmoving mule, laden with fruit. |
56 | Guarded and chained prisoners digging a ditch. |
57 | A pair of wagon drivers preparing to race each other. |
58 | A tiny Earth Elemental, shifting pebbles from one side of the road to the other. |
59 | A group of dancing lights, which keep just ahead of the party. |
60 | A drug addict, coming down from their last score. |
61 | A harmless ghost, sadly humming an old song. |
62 | A gnome riding an armoured mastiff. |
63 | A hawker trying to find his bird. |
64 | A grave robber, with mud on his shoes and a dark, wet sack on his back. |
65 | A friendly necromancer with several raised skeletons, who offers to share food. |
66 | A gang of youths from a nearby town. |
67 | A gnomish tinker & merchant, offering magical mending. |
68 | A Quickling, fleeing from the service of a warlock. |
69 | A drunken Hill Giant, asleep and snoring loudly. |
70 | A starving hermit, bearing a sword handle without a blade. |
71 | A migrating Treant, walking down the middle of the road. |
72 | A dead knight’s retinue, returning the body home. |
73 | Traveling reeve or magistrate, summoned to a case. |
74 | A group of pilgrims, one of which is carrying a small, heavily bound chest. |
75 | A backwoods moonshiner, offering free samples of his wares. |
76 | A surveyor excited about discovering a door into an artificial hillock. |
77 | A dripping wet fisherman, climbing up from a riverbank with an angry look. |
78 | A girl picking wildflowers, acting as a lookout for local bandits. |
79 | A boy swinging a stick like a sword, with a pet dog following. |
80 | Villagers cutting wood to make bows. |
81 | A stone golem with one leg shorter than the other, never walking in a straight line. |
82 | A pixie telling rude jokes and riddles. |
83 | Four villagers burning a pile of corpses, which are emitting a thick purple smoke. |
84 | A wagoner trying to fix his strangely burned cart. |
85 | A contented Halfling, smoking an oddly scented pipe. |
86 | A wild-eyed and dishevelled Alchemist, ranting about a breakthrough. |
87 | An imp caught in a rabbit trap, screeching loudly. |
88 | A lost wagon guard, with scratches on his face. |
89 | A seller of genuine, if minor, religious relics. |
90 | An old gnome in hat and tattered clothes, rapidly shuffling a deck of cards. |
91 | An ebullient Orc, dressed in bright fine silks. |
92 | A Green Hag, offering a reward for revenge on those who tricked her. |
93 | A wine merchant, asking for directions to the nearby town festival. |
94 | A fur trapper, with a live wolverine as a pet. |
95 | A sour old grandmother, complaining bitterly about her eldest son. |
96 | A Hobgoblin out to see the world. |
97 | A young man, with a hideous mask magically stuck to his face. |
98 | A band of giant hunters, paid to kill a troublesome old Hill Giant. |
99 | A charcoal burner, telling stories about haunted trees. |
100 | A potion merchant, with a backpack full of ‘alternative’ potions. |