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100 Social Encounters On The Road

One hundred different social encounters for your players to experience on the road.

This list was created by the great u/totallynotabeholder.

  1. A bard or minstrel, half dressed and looking over his shoulder.
  2. Farmer going to/returning from market with his meager goods.
  3. Farmer going to/returning from town with his/her sons.
  4. Farmer going to/returning from town with his/her daughters.
  5. Girl running away from home.
  6. Boy running away to the city.
  7. A lost child, in tears and holding a torn sack.
  8. A troupe of entertainers, led by an overdressed and curious Elf.
  9. Full company of mercenaries, led by a stout, dark bearded Captain.
  10. A small group of mercenaries, dishevelled and sweating.
  11. Minor noble travelling via horse, with servants.
  12. Minor noble going to/returning from hunt, with retinue.
  13. Local bailiff, sheriff or warden, with a suspicious outlook of strangers.
  14. A hunter or poacher, with a huge longbow strapped to their back.
  15. A pair of hunters or poachers, arguing about who is to blame for a missed shot.
  16. Large trading caravan, with accompanying surly guards.
  17. A lone trader/merchant on foot, leading a mule carrying their wares.
  18. Lone trader/merchant riding on a horse drawn wagon.
  19. Limping bailiff and his badly beaten prisoner.
  20. Escaped prisoner, manacled and carrying a religious icon.
  21. Sheriff and his dogs, out hunting an outlaw.
  22. A boundary warden with a broken bow and empty scabbard, fuming as he walks.
  23. Lone travelling priest, carrying a lit censer with an acrid smell.
  24. Lone travelling cleric, with a faintly glowing mace.
  25. Charismatic priest and retinue of apostles, who are mumbling to each other and won’t make eye contact.
  26. A cleric and a small retinue of acolytes, full of confidence.
  27. A ranger/boundary warder patrol, with a cheerful leader.
  28. A patrol from the local city or town guard, nervous about being out of town.
  29. A foot messenger, with a ducal ring on his hand.
  30. A horse messenger wearing a royal tabard and carrying a fine leather satchel.
  31. A travelling historian carrying a sack of old stone statues.
  32. A starving beggar, willing to trade information for food.
  33. A group of refugees, telling stories of war and oppression in their homeland.
  34. A wounded soldier, limping along on crutches.
  35. A deserting soldier carrying a memento of a fallen friend.
  36. A wandering dog, with a silver collar and name tag.
  37. A bear wearing a collar and trailing a frayed rope.
  38. A riderless horse, with bulging saddlebags.
  39. A thrown rider, trying to catch his horse.
  40. A wandering madman, ranting about an invisible creature.
  41. A pair of dwarven prospectors, arguing loudly about where they took a wrong turn.
  42. Halfling cook/chef, out foraging for ingredients.
  43. Overturned wagon with injured merchant.
  44. A bored elderly gnome, with a curious mechanical toy.
  45. Fisherman by a riverside, without any fish.
  46. Druid planting rows of trees across the road.
  47. A drunk from a nearby tavern, unsteady on his feet.
  48. A partially smashed coffin, with a “corpse” inside which is slowly moving.
  49. A dealer of “used magical artefacts”.
  50. An elf picking and eating wild berries.
  51. A manic Herbalist, with green smears around his mouth.
  52. Group of robed monks, carrying a lit censer.
  53. A squire chasing his drunken master’s horse.
  54. An armoured Dragonborn sitting on a stone, sharpening a sword and sighing.
  55. Farmer with an unmoving mule, laden with fruit.
  56. Guarded and chained prisoners digging a ditch.
  57. A pair of wagon drivers preparing to race each other.
  58. A tiny Earth Elemental, shifting pebbles from one side of the road to the other.
  59. A group of dancing lights, which keep just ahead of the party.
  60. A drug addict, coming down from their last score.
  61. A harmless ghost, sadly humming an old song.
  62. A gnome riding an armoured mastiff.
  63. A hawker trying to find his bird.
  64. A grave robber, with mud on his shoes and a dark, wet sack on his back.
  65. A friendly necromancer with several raised skeletons, who offers to share food.
  66. A gang of youths from a nearby town.
  67. A gnomish tinker & merchant, offering magical mending.
  68. A Quickling, fleeing from the service of a warlock.
  69. A drunken Hill Giant, asleep and snoring loudly.
  70. A starving hermit, bearing a sword handle without a blade.
  71. A migrating Treant, walking down the middle of the road.
  72. A dead knight’s retinue, returning the body home.
  73. Traveling reeve or magistrate, summoned to a case.
  74. A group of pilgrims, one of which is carrying a small, heavily bound chest.
  75. A backwoods moonshiner, offering free samples of his wares.
  76. A surveyor excited about discovering a door into an artificial hillock.
  77. A dripping wet fisherman, climbing up from a riverbank with an angry look.
  78. A girl picking wildflowers, acting as a lookout for local bandits.
  79. A boy swinging a stick like a sword, with a pet dog following.
  80. Villagers cutting wood to make bows.
  81. A stone golem with one leg shorter than the other, never walking in a straight line.
  82. A pixie telling rude jokes and riddles.
  83. Four villagers burning a pile of corpses, which are emitting a thick purple smoke.
  84. A wagoner trying to fix his strangely burned cart.
  85. A contented Halfling, smoking an oddly scented pipe.
  86. A wild-eyed and dishevelled Alchemist, ranting about a breakthrough.
  87. An imp caught in a rabbit trap, screeching loudly.
  88. A lost wagon guard, with scratches on his face.
  89. A seller of genuine, if minor, religious relics.
  90. An old gnome in hat and tattered clothes, rapidly shuffling a deck of cards.
  91. An ebullient Orc, dressed in bright fine silks.
  92. A Green Hag, offering a reward for revenge on those who tricked her.
  93. A wine merchant, asking for directions to the nearby town festival.
  94. A fur trapper, with a live wolverine as a pet.
  95. A sour old grandmother, complaining bitterly about her eldest son.
  96. A Hobgoblin out to see the world.
  97. A young man, with a hideous mask magically stuck to his face.
  98. A band of giant hunters, paid to kill a troublesome old Hill Giant.
  99. A charcoal burner, telling stories about haunted trees.
  100. A potion merchant, with a backpack full of ‘alternative’ potions.

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